useHotkeyRecorder is for building keyboard shortcut customization UIs. Users record their own shortcuts by pressing the key combination they want, the same way system preferences or IDE shortcut editors work. By default it records one chord; set maxSteps to let users record a sequence too.
Recorders default to physical codes: recording a shortcut stores a string such as Mod+[KeyS]. Pass it directly to your hotkey registration and use formatForDisplay for the label. Set recordBy: 'key' when you intentionally want the produced character instead.
TanStack Hotkeys automatically suppresses registered hotkey callbacks while any recorder is active. You do not need to disable hotkeys while recording. Registrations remain available for conflict detection, and recorded keys stay suppressed through repeats and key release.
import { useHotkeyRecorder, formatForDisplay } from '@tanstack/octane-hotkeys'
function ShortcutRecorder() @{
const recorder = useHotkeyRecorder({
onRecord: (hotkey) => console.log('Recorded:', hotkey), // e.g. 'Mod+Shift+[KeyS]'
})
<button onClick={recorder.isRecording ? recorder.cancelRecording : recorder.startRecording}>
{recorder.isRecording
? 'Press a key combination...'
: recorder.recordedHotkey
? formatForDisplay(recorder.recordedHotkey)
: 'Click to record'}
</button>
}| Member | Description |
|---|---|
| isRecording | Whether the recorder is currently listening for key presses |
| steps | Chords captured so far in a multi-step recording |
| recordedHotkey | The last recorded hotkey, or null if nothing recorded |
| startRecording() | Start listening for key presses |
| stopRecording() | Stop listening without calling onRecord or onCancel |
| cancelRecording() | Stop listening and call onCancel |
| commitRecording() | Commit the current steps now (multi-step recordings) |
The returned object is a snapshot for the current render.
Recorders default to recordBy: 'code'. Option+S producing ß on macOS records Alt+[KeyS]; Option+2 producing ™ records Alt+[Digit2]. The stored brackets preserve physical identity through state, serialization, and registration; formatForDisplay produces a readable label. Existing authored strings such as Mod+S remain logical hotkeys.
Set recordBy: 'key' to intentionally record the produced logical character. A code-mode event with no usable code is rejected rather than silently switching modes. IME composition is ignored. AltGraph character entry is rejected in code mode; key mode preserves the produced character without synthetic Control/Alt while retaining Shift.
Called when a recording commits. With the default maxSteps: 1, it receives a chord string such as 'Mod+[KeyS]' as soon as the user presses a valid combination (a modifier + a non-modifier key, or a single non-modifier key). With a larger maxSteps, it receives a chord when one step was recorded, or a sequence otherwise.
Called when recording is cancelled, by pressing Escape or calling cancelRecording().
Called when the recording is cleared: Backspace or Delete with no modifiers and no recorded steps. Clearing calls only onClear; your app decides whether that removes a hotkey or restores a default.
Defaults to true. The recorder doesn't intercept normal typing in text inputs, textareas, selects, or contentEditable elements; keystrokes pass through to the input as usual. Escape still cancels recording even while an input is focused. Set ignoreInputs: false to record from inside input elements.
Options are read on every render, so recording policy can follow component state.
Set defaults for every recorder with HotkeysProvider. Per-recorder options override them.
<HotkeysProvider defaultOptions={{ hotkeyRecorder: { idleTimeoutMs: 2000 } }}>
<App />
</HotkeysProvider>Set maxSteps above 1 to record up to that many chords. Each chord adds a step, and the recording commits when the user presses Enter, when it reaches maxSteps, or after idleTimeoutMs without a new step:
const recorder = useHotkeyRecorder({
maxSteps: 3,
onRecord: (hotkey) => console.log('Recorded:', hotkey), // 'Mod+[KeyS]' or ['[KeyG]', '[KeyG]']
})
// Live preview while recording
const label = recorder.isRecording
? formatForDisplay(recorder.steps) || 'Press chords, then Enter…'
: formatForDisplay(recorder.recordedHotkey ?? [])A one-step recording commits as a chord, so the result can always be passed straight to your hotkey registration. Use maxSteps: Infinity for no limit.
| Option | Description |
|---|---|
| maxSteps | Maximum chords to record. Reaching it commits. Default 1. |
| commitKeys | 'enter' (default) commits on plain Enter. With 'none', plain Enter can be recorded as a step, and only commitRecording(), idleTimeoutMs, or maxSteps commit. |
| idleTimeoutMs | Commit automatically after this many milliseconds without a new step. The timer does not run before the first chord. |
commitKeys and idleTimeoutMs are only accepted when maxSteps is set. With maxSteps above 1, onRecord and validate receive Hotkey (a chord or a sequence) instead of a chord.
| Key | Behavior |
|---|---|
| Modifier only (Shift, Ctrl, etc.) | Waits for a non-modifier key; modifier-only presses don't complete a step |
| Modifier + key (e.g., Ctrl+S) | Records the full combination |
| Single key (e.g., Escape, F1) | Records the single key |
| Enter (multi-step, commitKeys: 'enter') | Commits the recorded steps |
| Escape | Cancels the recording |
| Backspace / Delete | Removes the last step; with no steps, clears and calls onClear |
Repeats and IME composition never add a step. Recorded hotkeys use the portable Mod format: Command+S on macOS records Mod+[KeyS] rather than Meta+[KeyS], so the primary modifier becomes Control if the hotkey is later used on Windows.
The recorder accepts detectConflicts, validate, and onReject alongside onRecord:
const options = {
detectConflicts: {
// Use registration IDs to exclude the hotkey being edited:
excludeIds: [registrationId],
target: document,
eventType: 'keydown',
},
validate: (_hotkey, { parsedHotkey }) =>
parsedHotkey.modifiers.length > 0 || 'Include a modifier.',
onReject: ({ reason, message, conflicts }) => {
// Show feedback; recording stays active.
console.log(reason, message, conflicts)
},
}validate(hotkey, context) returns true to accept, or false/a message to reject. The context holds the last chord's event and parsedHotkey, plus events and parsedSequence for every step. onReject receives reason (missing-code, alt-graph, invalid, validation, or conflict), a message, the rejected hotkey when available, and conflicting registrations for conflict rejections. Validation runs before commit; rejection never falls back to another key identity. A rejected multi-step recording keeps its steps so the user can edit them with Backspace.
detectConflicts: true checks enabled live registrations with the intended event type (default keydown) and overlapping targets (default document). Document/nested scopes can conflict; disjoint widgets can reuse a hotkey. The options object also supports scope: 'all', includeDisabled, and an exclude(registration) predicate. Chords and sequence prefixes are checked: a recorded chord conflicts with a sequence that starts with it, and a recorded sequence conflicts with a registered chord equal to its first step. Source events detect physical/logical overlap on the recorded layout. This is a conservative collision check, not a promise that two callbacks will execute.
For checks outside recording, use findHotkeyConflicts(hotkey, options). Without source events, it compares hotkey identity and sequence prefixes; it does not guess equivalence between a logical character and a physical position.
For an app-wide settings screen, declare the hotkeys with app hotkeys and save the recorder's result with setCustomHotkey. That keeps cheat sheets, conflicts, and persistence in one place.
For a single component, ordinary state is enough:
import { useState } from 'octane'
import { useHotkeys, useHotkeyRecorder, formatForDisplay } from '@tanstack/octane-hotkeys'
import type { Hotkey } from '@tanstack/octane-hotkeys'
const actions = { save, undo, search }
type Action = keyof typeof actions
function ShortcutSettings() @{
const [shortcuts, setShortcuts] = useState<Record<Action, Hotkey>>({
save: 'Mod+S',
undo: 'Mod+Z',
search: ['G', 'S'],
})
const [editing, setEditing] = useState<Action | null>(null)
const recorder = useHotkeyRecorder({
maxSteps: 2,
onRecord: (hotkey) => {
if (editing) setShortcuts((prev) => ({ ...prev, [editing]: hotkey }))
setEditing(null)
},
onCancel: () => setEditing(null),
})
useHotkeys(
Object.entries(shortcuts).map(([action, hotkey]) => ({
hotkey,
callback: actions[action as Action],
})),
)
<div>
@for (const [action, hotkey] of Object.entries(shortcuts); key action) {
<button onClick={() => {
setEditing(action as Action)
recorder.startRecording()
}}>
{action}: {editing === action && recorder.isRecording ? 'Press keys…' : formatForDisplay(hotkey)}
</button>
}
</div>
}useHotkeyRecorder creates a HotkeyRecorder from @tanstack/hotkeys and subscribes the component to its state.